The team tackles the combat phase and goes in-depth on how it works.
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The team tackles the combat phase and goes in-depth on how it works.
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Priority is the system that lets players take actions in Magic. On this episode, we explore that system, including how it works in the rules, how players actually use it, and the tournament shortcuts designed to bridge these two things.
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Brogan, Bryan, and Jess break down all the turn-based actions that occur in Magic, even the ones no one knows about! Did you know there are special ones just for the beginning of combat step and the precombat main phase?
Other related episodes and stuff mentioned in the show:
Steps of a Turn – JudgeCast #52 – https://judgecast.com/archives/425
Combat Phase (more in-depth) – JudgeCast #72 – https://judgecast.com/archives/573
Ultimate Showdown of Ultimate Destiny – https://www.newgrounds.com/portal/view/285267
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In this episode, CJ, Jess, and Bryan discuss the steps and phases of a turn. Is it worth it? Let me work it. I put my thing down, flip it and reverse it. Or something like that. I’m not up on all the hippity-hop you kids listen to these days. Jess announces his bid for the Presidency, based on a platform we can all get behind, and CJ discusses a situation of great “gravity.”
And of course we answer questions from listeners like you!
Got a rules question, comment, concern? E-mail us at judgecast@gmail.com Like us on Facebook:www.facebook.com/judgecast Follow us on Twitter: www.twitter.com/judgecast
Regional Coordinators: http://wiki.internationalmagicjudges.net/index.php/Regional_Coordinators
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